• 2 Posts
  • 338 Comments
Joined 2 years ago
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Cake day: July 16th, 2023

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  • They did indeed, which is sort of the point you’re missing. Now you’re letting Israel dictate your messaging by supporting its use, bad plan.

    If you want to help Israel, make an anti-Israel message that conflates Israel and Judaism (or just appears to), that’s their entire gambit right now, and it shields them by making anti-Israel messages trigger racism alarms and get ignored.

    The more clearly anti-Israel messaging distances itself from anti-Jewish racism the harder Israel has to work, and combining a Star of David and a swastika is straight up zero effort for them. They probably don’t even need to throw any bot comments into the mix, real people will reach the conclusions they want without any help at all.











  • I understand now you’re focused on an academic definition in the game theory sense, personally I don’t think this has much utility in considering actual games, but I’ll acknowledge that by that definition you’re probably correct. I suspect by that most “AIs” in games wouldn’t pass the bar of counting as an agent, even generous definitions that would accept a flow chart would probably concider most AIs to be part of the game state rather than another player (eg the nazi soldiers in wolfenstein aren’t playing to win, they’re set dressing for you to kill). The opponents in Civ are more likely to count as agents perhaps.


  • AIs in games are just flow charts, that’s almost universally true, almost nobody has put an actual maximiser in a game. But I suppose maybe that counts if you’re feeling very generous.

    The map in pressure wash simulator is certainly not dynamic as you describe, I was speaking a little sarcastically, but you could call it asynchronous gameplay, it was crafted by the developer anticipating your play. but no, it cannot respond to the players actual decisions.


  • Depends if you define game ais as “agents”, otherwise your definition of game only allows multiplayer games.

    Or you could say the opposing agent in powerwash simulator is the map itself, their “win condition” is overwhelming you with dirt and hiding it in weird places.

    As someone who hates multiplayer games (minus coop games I play with friends, but coop breaks your definition too) I am bemused to discover I have never actually played games except maybe back as a kid when I played goldeneye and the couple times I might have played lol or similar before concluding it was crap 😄

    Maybe a better definition of “game” is needed. I suspect the underlying point you’re trying to make is that this game requires no skill and is therefore little more than a Skinner box, that’s a valid criticism in my book.




  • Rectangle is obviously the standard shape of phone and had been since before mobile phones basically.

    Rounding of corners is standard engineering practice, sharp edges are a weak point, rounding them off increases the overall strength.

    What is described is not aesthetics or ornamentation, it’s an engineering imperative obvious in airplane windows, car windows, diaries (many have their corners rounded anticipating wear and tear), pockets (many pockets are rounded off instead of sharply square to prevent the corner failing).

    Apple could perhaps argue nobody had rounded the corners as much as they did in earlier phones, without further altering the design beyond a rectangle. But that shouldn’t give them such a wide patent, a narrow patent on the specific shape would be sufficient.

    Another way to put this. If the shape you’re trying to patent has a css property dedicated to it (corner-radius) it may not be sufficiently specific.