• 30 Posts
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Joined 2 years ago
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Cake day: August 3rd, 2023

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  • Some folks with visual impairments have enough eyesight to enjoy visual gags, but still use screen reader software, so including the digital text makes it easier for them to read captions in the image. Screen readers with optical character recognition can still fumble with handwritten fonts or poor contrast/alignment, so copying the text into the post discussion improves redundancy for readers.


  • NFS PU was the first ever racing game I encountered with a career mode. It was brutal in that I couldn’t drive with the same skill using just a keyboard like I did with prior titles, and that kind of dead locked my progression until I figured how to use an analog controller on PC. It felt like driving on ice.

    Split screen racing was so fun back in the day! Can’t remember the most recent racing title I’ve seen that supported that. I’d take a local LAN multiplayer or self hosted server option as a substitute.


















  • Porsch Unleashed was quite a bit more simulator-like, at least the steering mechanics and coefficient of friction. I always kind of enjoyed the arcade physics of the original trio, without going completely slot-car, as keeping racing lines and risking shortcuts was still heavily rewarded. They all had really good soundtracks though, with that late '90s techno and grunge. Or at least that’s what my nostalgia tells me.




  • It’s so frustrating that mono audio+mic has been the norm for so long. The awfully small bit rate for both sink and source channels is just the cherry on top. I have to break out a USB-C DAC with a TRRS connector for discord calls on my tablet, as every manufacturer has done away with internal headphone jacks, just maintain the same audio quality I would have on speakerphone mode.

    Android is also pretty frustrating and that you can’t bifurcate your audio syncs and sources. For example on any modern Linux distribution, you can at least direct apps to use your internal laptop microphone by default, and your headphones for full bit rate stereo audio only - to work around and avoid Bluetooth’s ancient HFP protocol. Why Android developers can’t replicate this basic audio muxing is beyond me, but resorting to a device’s internal microphone comes with its own setbacks.

    Perhaps that muxing on Android is only possible for Bluetooth headphones without a microphone, but I can’t find any earphone devices that are not also headsets anymore. Just doesn’t seem to be a thing any longer.