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Joined 2 years ago
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Cake day: June 6th, 2023

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  • levmyskin@feddit.ittoTechnology@lemmy.world*Permanently Deleted*
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    2 years ago

    I think the main issue here (I haven’t seen it mentioned in the top comments) is that LoL doesn’t even have a cheating problem honestly. I’ve been playing since 2014, off and on, and I think I might have met maybe one scripter (I’m not really sure). Lol has definitely a toxicity problem, but I honestly don’t think it has ever had a scripters/cheaters problem, so I really don’t understand this. Is it because of bot accounts? Whose games are these bots ruining (never seen them between gold-diamond)? Does it justify a kernel level anti cheat? Honestly, the real problem with this is not the kernel level anti cheat (because I guess that might be useful for games like valorant), it’s the fact that this was never really even close to be necessary

    Edit: interestingly enough, riot games itself was reporting in 2020 that cheaters and scripters were ruining a very minor fraction of the games. Ref: https://www.leagueoflegends.com/en-us/news/dev/dev-anti-cheat-in-lol-more/



  • Very interesting question. As an Italian (specifying this because it probably changes what and when things happened), I remember this transition started to happen in 2010 mainly because of Facebook.

    It’s difficult to say why we decided to go with real names on that platform when there were already other similar ones (netlog was super popular here), where most people were mostly semi-anonimous (real pictures, fake names). I totally agree with another comment which said we started to realize internet was not that dangerous or bad, which probably made this happen, combined with the fact that Facebook explicitly asks for your real name.
    Back then, I feel there was also much less attention to privacy on the internet (or maybe it’s just because I was a teenager), and it felt super exciting to engage with every new platform or website.








  • I totally see your point here (and @unsunny@beehaw.org’s). Yet, I still believe this is one of the most puzzling things for new people. People are just used to sign up and go, the fact they have to choose where can be pretty baffling imo, and maybe push them to desist.

    This is just my opinion, but I think we should think about making the transition as smooth as possible (little by little, people will understand how this works and get used to it). Talking about my personal experience, I signed up on feddit.it, but I always look at the all feed (so I’m actually mostly hanging in beehaw or lemmy.ml communities). Again, I totally get your point of view here, and you’re totally correct. I’m just saying that my impression is people are super puzzled by the sign-up mechanism, which can be a pretty huge barrier preventing people from actually joining lemmy.


  • As others have said, I would not talk about de-federation, and try to keep text as concise as possible. I believe we need a super easy, short and visual guide (this one is definitely on the right track).

    I think the core concepts that should be illustrated are:

    • fediverse nature (as you did);
    • it doesn’t matter where (on which instance) you sign up, you can still access and interact with all content of any other instance. Could be seen like having multiple doors (or streets) to access the same room (or town square).

    I believe these two are the most important bits of information (and what puzzles people the most)