• 3 Posts
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Joined 2 years ago
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Cake day: June 26th, 2023

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  • No. With physical media you owned it and pre steam you couldnt have a licence arbitrarily revoked.

    Betas are not early access.

    Yes it’s bad for consumers, to release unfinished products, just look at KSP2

    Oh yeah steam was just a poor tiny multi billion dollar company and by far the biggest disturber of pc games before 2015. And they weren’t against refunds, hence why they fought tooth and nail against the lawsuit and every individual refund before then.

    Cool, the cut record labels take is pretty standard. That doesn’t mean it isn’t predatory.

    Tell the TF2 community they support their service games




  • gmtom@lemmy.worldtomemes@lemmy.worldThe long game
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    10 hours ago

    The big ones being the popularisation of the licence model for video games, so you don’t actually own your games and they can pull your licence at any time.

    Loot boxes and child gambling, they basically started that with CS.

    They’re the ones that popularised early access as a format.

    Had to be sued into having a refund policy

    Gabe newall is a biollaire that owns a yatch company and a fleet of super yacht, all that money has been skimmed from actual hard working Devs, many smaller ones also have been squeezed into participating in steam sales when they don’t want to just to get steam to promote their game. Even thought they will happily push asset flips slop.

    They have also put in place system to protect Devs from “review bombing” when those Devs screw over their olayerbase, then will also allow “legitimate” reviews after a human has reviewed them, that are just culture war stuff that has nothing to do with the game.

    Valve layoffs on the internet I can only see that they laid off 13 people back in 2019

    Because steam has very few employees and basically doesn’t make games anymore.




  • gmtom@lemmy.worldtomemes@lemmy.worldThe long game
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    17 hours ago

    Helping the gaming community by popularising not owning your games, lootboxes and child gambling, early access and asset flips as well as being the first to cave when visa and MasterCard started pressuring companies to stop selling certain games?




  • gmtom@lemmy.worldtomemes@lemmy.worldThinner!
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    2 days ago

    You’re average user is not using separate kbm for a laptop, and if they are they using Bluetooth ones. And there definitely not using a game controller, and even then they’re Bluetooth too. Printers are wireless. So only thing is thumb drive which in my experience most people would rather use cloud storage or airdrop