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Joined 8 months ago
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Cake day: November 2nd, 2024

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  • This is for running Linux programs on Windows. ELI5: some programs are made to run on windows, and some programs are made to run on Linux. Microsoft made a thing for windows that makes it able to run programs that were supposed to run on Linux. That thing is called Windows Subsystem for Linux.

    What windows programs do you have that are not working well on Linux? There are various tools to run windows programs on Linux, and some work better than others for specific programs. I have had good luck with bottles recently, you might try that if you have not already. Other options I’ve used with great success in the past: ploy on Linux, Lutris, and wine directly. They all us wine at some level, but have tried and tested configuration for various programs to run well, and help with the installation and management of different wine versions. Depending on your windows programs, one option might be to run windows in a VM on Linux, to run those few programs. Another benefit of this way is that your Linux system is somewhat isolated from your windows programs. This can help with privacy and security.










  • There was a big change regarding UIDs in Godot 4.4.

    You should have seen a warning popup about this when you first updated your project to 4.4. You would have been given the option to convert all files to the new UID format.

    As far as I understand, this should have been done by one developer as the only change. An “upgrade to Godot 4.4” commit if you will. Then all other devs should have pulled that, then continued work.

    Ideally this would be done on a branch to test the effect on the project. Engine updates should never be taken lightly during a project. This applies to any game engine.